Videogame on PC, PS4 and XBOX1
Expansion released in 2018
Creators: Sloclap Studio (Paris, France) 25 employees

Reward Screen 1v1

Reward Screen AvA (animated)

Faejin Moves Icons

Reward Screen 3v3 All Poses

Exctract from the Absolver Experience Map

Experience Map visualization for a persona

Game Mode Selection Menu

School Menu

School Challenge Recap

Reward Screen Wireframe

Reward Screen Concept

Mixer for Absolver

Parralax effect for Sloclap's website
THE EXPANSION:
Downfall was a major expansion for the online multiplayer action and fighting game Absolver (released in 2017). The content was a brand new PVE game mode, and a new challenge system with leaderboards for PvP fights.
MY ROLE:
As an intern, my main mission was to make a recast of the menus impacted by the update’s new systems, based on the Game Director’s concepts. I also did the thinking process and improved some ancient UI. I conceived (sketches, wireframes, mockups, UX solutions), designed (layouts, icons creation) and integrated (with Unreal’s widgets and blueprints systems) these new menus.
My Internship Report